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This is a discussion about UT3 Invasion [Pics][BETA Rev.88][Updated: 4-16-2009] within the Unreal Tournament 3 section of the UnrealAddict forums. Unreal Tournament 3 (aka UT 2007) discussions, hype, flames, excitement, news and updates here. If its UT3 then post or talk about it here. UT 3 HAS ARRIVED ... are you aboard?



 

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Old 07-09-2009, 11:30 AM   #1 (permalink)
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UT3 Invasion [Pics][BETA Rev.88][Updated: 4-16-2009]

i cant wait for this to be a full mod


UT3 Invasion [Pics][BETA Rev.88][Updated: 4-16-2009]
Name: UT3 Invasion
Version: BETA Revision 88
Compatibility: Patch 2.0
Description: Defend yourself along side other players against hordes of invading monsters. A highly configurable Unreal Tournament 3 Invasion mutator made by RoseBum ThinkTank
Comments:
Scroll down for DOWNLOAD

Our goal is to create an invasion mutator for UT3 which has the same feel as invasion for UT2004, but highly configurable. This is also why this is a mutator and not a gametype. Now you can apply this mutator to any team gametype you like and spice it up with some monsters


Features

Current monsters
  • Human Skeleton
  • Krall Skeleton
  • Mining Robot
  • Spider (Venom from UT2k4)
  • SkullCrab
  • Slime
  • ScarySkull
  • Many more to come

Gameplay
  • Select what mutator to use from what wave to what wave! (LowGrav, SloMo, etc.)
  • Highly configurable waves
  • Per wave duration
  • Random monster spawn from specified monsters
  • Wave queues, so monsters spawn in a specified order
  • Select which monsters can spawn (and the probability)
  • The time between each wave, to grab ammo/health

Monsterdrops
  • Monsters drop items when they die

HUD
  • Customizable wave countdown messages and sounds
  • Visual warnings when you're almost dead (blurry, vague and beating screen)

Custom monster AI
  • Different monster styles
  • Agressive melee
  • Flying monsters that shoot you from afar
  • Flying monsters that chase you and melee you
  • Monsters that can shoot you from a distance and also hit and charge you closeby

Portals
  • You can specify what monsters the portals spawn
  • It has a queue
  • It's destroyable
  • When it's destroyed, it sucks things in before it implodes

Maps
  • DM-fktrth-TrainingGround.ut3 (UT2K4 Remake)

Much more to come! The code is always changing on this mutator!


Code:
//===============
//CHANGELOG

Changes Rev88:
-COMPATIBILITY WITH BATTLERPG
-Invasion compatible with BattleTRANS (translocator mutator)
-Per map wave config!
-You can have a bosswave after each wave (only if you want to)
-INFERNAL ADDED WOOT!!
-PHOENIX ADDED ZOMG!!
-LongDragon monster added, might need some more work
-Current wave number is shown on the HUD
-Administrator commands (killallmonsters, resplayer, gotonextwave)
-Added slomo mutator support
-Added instagib mutator support
-Postprocessing changes back to map's default after the blurryness dissapears (because of low health)
-You can choose in the ini file if you want to add translocator to the game
-Monsters will teleport around when you don't see them, or other way around, this way you will encounter monsters faster in big maps, but also in small maps
-Slime make BLOOP sounds when you shoot them
-Players receive messages on the screen when a mutator has been added or removed (still a bit buggy)
-When a player dies, it shows *player* is OUT

Changes Rev55:
-MonsterTable doesn't get scrambled anymore
-Monsters don't drop weapons
-Monsters have own damagetype for kill messages
-Radar and the rest of the HUD always works now
-Clients connected to servers don't crash anymore
-ScarySkull has it's own sounds
-Slimes don't grow from their own kind's goo
-Ammo replenishes on wave end
-Missing monsters will kill themselves
-Added timed waves ability
-Slimes won't spawn their siblings behind walls/in static meshes
-Translocator will be added to the game if you want to
-No more hangs on waves, because monsters get counted
-Sexy announcer added (ut2k4)

Screenshots:




Some more:
http://images.allprog.nl/img/2328_1235589998.jpg
http://images.allprog.nl/img/6651_1235590017.jpg
http://images.allprog.nl/img/5797_1235590036.jpg
http://images.allprog.nl/img/3076_1235590054.jpg
http://images.allprog.nl/img/6557_1235590088.jpg
http://images.allprog.nl/img/9276_1235590108.jpg
http://images.allprog.nl/img/3992_1235590127.jpg
http://images.allprog.nl/img/1032_1235590166.jpg
http://images.allprog.nl/img/6659_1235590183.jpg
http://images.allprog.nl/img/3918_1235305073.jpg
http://images.allprog.nl/img/6193_1233696424.jpg
http://images.allprog.nl/img/1908_1235083748.jpg
http://images.allprog.nl/img/7727_1234475463.jpg

Movies:


Credits:
FakeTruth
Bananna_manuk
Kearin
RoseBum Think Tank

Homepage: RB Think Tank
Code repository: rbttinvasion - Google Code
ModDB: UT3 Invasion mod for Unreal Tournament 3 - Mod DB

Download: LATEST VERSIONS
Beta Rev88:
http://www.rbthinktank.com/TheTank/U...88-release.rar
http://rbttinvasion.googlecode.com/f...88-release.rar

Older versions
Beta Rev55: http://www.rbthinktank.com/TheTank/U...55-release.rar
Beta Rev38: http://www.rbthinktank.com/TheTank/U...38-release.rar
Alpha 2: Video Game Downloads (with portals/ NO CONFIG)
Alpha 1: Video Game Downloads (no portals / NO CONFIG)

Servers running this mutator:
Name: Roseanne's Bum | RBTT 1337 Invasion
IP: 74.55.132.73:7331

Name: AlterEgo][eXtreme.RPG.Invasion
IP: 195.240.211.112:7777

Name: =DC= 2K4 Style [CgC]
IP: 208.167.234.78:7777
eoic beta Thread UT3 Invasion [Pics][BETA Rev.88][Updated: 4-16-2009] - Epic Games Forums
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